Dequire556 on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/dequire556/art/Umbra-Warframe-Concept-Piece-2-526266018Dequire556

Deviation Actions

Dequire556's avatar

Umbra (Warframe Concept) Piece 2

By
Published:
5.7K Views

Description

Umbra, the shadow's nightmare, the spectral vision, the empty night. Utilizing shadows and creeping darkness, Umbra has the power to manipulate the lack of light, and remove said light almost entirely from areas to make his powers manifest in a physical fashion, using tendrils, spikes, pools of nothing and complete emptyness to attack his enemies.

Health - 300
Shields - 175
Energy - 250
Armor - 75
Stamina - 150

-POWERS-
Dark Fissure
Umbra slams his fist into the ground, emitting a large number of black tendrils that spike across the ground rapidly, creating dark fissures from the impact point. When an enemy walks over one of these fissures, shadows wrap around their legs and latch them to the ground, dealing raw DoT.
(Effected by Duration, Range and Strength mods, all of which increase as it levels up. Also increases the number of fissures.)

Unseen Reach
Lashing out, Umbra will launch a large line from his arm. The first target it impacts will be wreathed in shadows, completely hiding them, where they will be yanked to the ground and slowly dragged towards Umbra. Beyond taking raw DoT, any damage the enemy takes while being dragged is increased. Umba's movement is slowed to a walk while this ability is active.
(Effected by Duration and Strength mods, all of which increase as it levels up)

Shadow's Flight
Leaping into the air, Umbra will dissipate, turning into a flying cloud of shadow. Immune to damage, enemies he passes will take minor damage and be stumbled. Attacking while touching an enemy will latch tendrils around them, where they will slowly be dragged into the cloud, taking DoT. Once totally submerged, they will be violently expulged, launching from the cloud straight up before dropping back to the ground and taking impact damage when they land. Activating under a group of enemies will only effect the strongest target. (Sustained. Cannot move while latched to an enemy)
(Can only attack once before Umbra is forced out of the cloud after several seconds. Effected by Duration and Strength mods, all of which increase as it levels up, as well as increasing the height at which enemies are launched)

Abysmal Call
Umbra levitates into the air, suspended by a pillar of darkness around his legs/waist, and reaches out. Streaks of shadow eminate from the pillar he levitates in and impact the enemies around him. Anything hit will begin to panic and fire wildly as the shadows inside of their suits/under their exoskeleton take a much more physical manifistation, manipulating their movements to an extent and rendering them blind, before finally crushing them from the inside if the DoT kills them. Effect is strengthened in robotics and armored units, lessened with purely flesh targets(Good against Grineer/Corpus, moderate against Infested/anything that doesn't wear armor). (Sustained)
(Effected by range, strength and duration mods, all of which increase as it levels up, plus the number of affected enemies)

(Artwork and permission to use it in a concept from the talented SUMA. This artwork and much more at - forums.warfr...-frame-concept/ )
Image size
1500x1502px 389.39 KB
Comments12
Join the community to add your comment. Already a deviant? Log In
What about the other guy. The one with knife/sword arms